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Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Old Bernie's Pond

Clean up Old Bernie's Pond. See how it has become polluted and invaded by introduced species. Restore the pond by choosing actions such as planting native species and removing sources of pollution. Look at the effects of each change. Earn points to get a certificate.

Interactive

Discovering democracy: democratic struggles

Interact with a slideshow of images and text to explore the influence of the Chartist movement in Britain on the miners' struggles at the Ballarat goldfields, and the development of democratic ideas in Australia.

Interactive

Who's for dinner?

Look closely at a food chain and food web from a billabong habitat. Help animals to feed and survive. Play the role of a tadpole, fish or heron. Help the animal to grow and breed by feeding and avoiding predators. Notice that eating high-value food sources may increase an animal's risk of being attacked by predators.

Online

Secondary science: visual representations

These seven learning activities, which focus on 'visual representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to understand ...